During a livestream today, Battlefield developer DICE has previewed many of the changes being made in Battlefield 1's upcoming May update. This doesn't introduce much in the way of new content, but it does make balance changes and add some quality-of-life improvements.
One such improvement is called Operation playlists. Rather than playing through an Operation and then having to return to the main menu to find a new game, these servers will keep you playing. This is described as a "first step," and it shows--for the time being, the same Operation will loop over and over, with players simply swapping sides at the end of each game. In the future, DICE intends for this to cycle through different Operations. In the meantime, this should allow you to keep playing on a full server without having to deal with matchmaking.
Other noteworthy changes include:
Domination's ticket count increases from 100 to 200
In Conquest, flag captures now count for less, but holding most points provides a bonus
Self-repair on all tanks is now the same: 200 health every five seconds
The AA gun's range on the ground has been reduced, but it can now hit targets further away in the air
The stationary AA and field guns can now be repaired; after taking a certain amount of damage, they'll become inoperable until they're fixed
In terms of netcode, DICE has implemented a new threshold that dictates whether hit detection is performed on the client or server level. Provided your ping is under 130 ms (or 200 ms if you're not in the US or Europe), this will continue to happen at the client level. Those with higher pings will have hit detection performed by the server, which means they will have to lead shots slightly.
A release date for the May update has not yet been announced. It's currently going through the certification process on consoles, and a date will be shared once that's complete. Full patch notes will be shared alongside the update's release.
Battlefield Update Nerfs Bayonets, Tweaks AA
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